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Make map
Save map as Save the World
Width Height Island radius (5=small 50=large islands) Landmass (1=sparse 10=solid islands) (may need larger number if radius is large) Number ~ of islands
Tileset to use 0=sea 1=grass 2=plain 3=swamp 4=forest 5=hill 6=mountain alter frequency of a tile to change likelyhood of it being chosen
Starting seed for this map Leave empty to get random map